Blog Series

This is an event report following the implementation of the webinar Gamification of teaching and learning conducted by the Community of Innovative Educators on October 28, 2021.  

The event started with several examples of gamification in different spheres of life. Gamified activities are fun and are attracting more participants. We need to try to transfer this in education too and to engage our students more in learning process. Serious gaming are games designed not for entertaining pur...

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