How to engage students in project based learning, where they design a prototype of a solution to a real world problems? 

Practice delivered by Saeda Abu Halaweh, member of the Innovative STEAM Education Club. 

Explore digital tools that can be effectively used in STEAM education to develop 21st-century skills like critical thinking, creativity, communication, and collaboration. 

  • Scratch: A visual programming language ideal for teaching basic coding, creativity, and problem-solving through game and animation design. 
  • Tinkercad: A simple, web-based tool for 3D design, electronics, and coding, encouraging creativity and critical thinking. 
  • Arduino IDE: Enables students to create physical computing projects by programming Arduino boards for real-world problem-solving. 
  • Padlet: A collaborative digital canvas that allows students to share ideas, resources, and media while developing communication and collaboration skills. 
  • Google Workspace (Docs, Slides, Sheets): Ideal for teamwork, allowing students to work on projects collaboratively in real-time while enhancing their communication and collaboration skills. 
  • Minecraft: Education Edition: A game-based platform that fosters creativity, collaboration, and problem-solving in a virtual world. 
  • Kahoot!: A gamified learning platform for creating quizzes that build critical thinking and communication while making learning interactive. 

    These tools help create interactive and engaging learning environments, enabling students to practice critical thinking, creativity, and teamwork.

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